![]() ![]() The panel to turn it off located on the wall, outside of the lab area. You need to turn off the decontainment chamber. On lvl4 2 scientists talking about smuggling out a relic. The quest is simple, just scan all 6 relic box, use the note on the table to add the information about the relics and speak with the NPC again. This quest is on lvl2, in front of the warehouse, but it is available only once you went through your scanner tutorial quest on lvl4. You need to refill the generator with fuel (you can find fuel in some storage at the control room) and then use the drill. For the third one, you need to use the drill in the same area. It is revealed based on a perception check while you close to it. ![]() Another piece is under the stairs which lead to the control room of the training area. ![]() One is given to you by the white wing NPC which is standing in front of the door. A white wing member there, in front of a door mechanism and request your help for opening the door. On lvl3 is the elevator which brings you to the training area. Quest probably count for this achievement: ![]() Right now I think this achievement is tied to the quest where you need to smuggle out some artifact from the laboratory for the request of 2 scientists as they mention both Marie and Pierre Currie in their conversation but I have not managed how to disable the decontamination chamber so can’t finish the quest yet.įinished the said quest, it wasn’t leading to any radiation, I have a feeling this achievement is currently bugged and was planned to get it via touching the crystals or getting radiation there. Unfortunately, this not unlock the achievement, with many medpacks I reached 1k/1k with this method and there was no achievement. Touching the relics inside the relic zone in the middle of the laboratory level gives you +4 radiation every time. You get some damage every few seconds if you reach the 2nd or 3rd. First awarded on 100/1k, second on 250/1k and the third on 500/1k radiation. There are 3 levels of radiation sickness. Get the radiation disease on the lab floor. While completing A Case for Skinny and Nimble quest, work both for Oranges as well as for Blacks. It is not 100% sure, but I believe this achievement unlocks when you had all 3 the end achievements: This achievement unlocked for me when earned the Wake Up! achievement. Once it expired you will land in jail and after some text panels another the end screen shows up and the achievement is unlocked.Ĭollect all possible endings at the Magellan station. Now click on the timer button and wait until that quest expires: Persuasion 2 was required, which require brain stats 6, and from the skills, at speech skills conviction 1 and persuasion 2 developed, which need the speech skills to be on 40.īy opening your quest tab you can see that your starter main quest has a timer I believe for this achievement needs to pass some skill test so you can join them / help them with the robbery (at least while playing as the black wing member) so not earned it yet, will update part once done it. On level-2 when reaching this door interact with the door but eavesdrop first. Send the Oranges to work after they robbed the warehouse. Enjoy the end picture and the unlocked achievement.On level-2 of the starter building, you can find the car on this picture. Get behind the wheel of someone else’s car, cause a crash and die. There are other toilets and restrooms at other locations too. Please keep in mind that this is the first possible location for the achievement. Do your registration and move to the restroom and there use one of the toilets. Once fixed the elevator you will reach the floor1 of the starter building. I believe the fight isn’t avoidable but even if it does this achievement will unlock sooner or later anyway. When the game starts just leave the elevator and you will meet a technician. Your first kill will be at the very beginning of the game. Climb down several times and when the elevator start moving down select the option which tells you to not do anything. Right at the beginning of the game use the ladder which shown on the screenshot. It is pretty uncommon that it works like that for expensive / quality games, it happens usually with a few cheap games where the developers not exactly know how to code/implement achievements properly. Also, achievement timestamps will have that time when you quit the game, not when you earned it. There are no regular achievement popups in the game so you won’t see if any unlocked. It is very likely the game will get more achievements as the development of the early access continues. Guide about all achievement you can get in Encased. ![]()
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